#
#
#
#
#

The X Files

#
#
#
Related Posts Plugin for WordPress, Blogger...

Recent Posts

Kung Ku Kintae YouTube Impression

it’s free, funny and mature so there’s no reason not to checkout Kung Fu Kintae on YouTube

E.A. Gray is the type of person fans of pop culture, South Park and Family Guy should have a beer with. Why? Just watch Kung Fun Kintae on YouTube and viewers will discover an animated series with animation and humor to match those mentioned above with a maturity level that would embarrass a third grader. It’s great, but why? Let’s take a quick look.

The Story – Two episodes so far for kung fu master Kintae as he takes on the nefarious Chuckie Chan and his plot to distribute his evil cereal, Crack Cereal, and then a confrontation with some Vader wanna-be. The story segments are short but he humor and references are in full bloom. The character cuss, drop f-bombs in such superb manner, it’s just freaking funny. There are references to Last Dragon (love the amateur rendition) Dragon Ball Z, Enter the Dragon, Star Wars, Coming to America and even some Final Fantasy music thrown in. It’s full of little references like these and the core fight of Kintae vs. Chuckie Chan and involvement with the mysterious Mr. Who is fun and easy to digest. Turn brain off and enjoy.

The Animation – Series like South Park and many Adult Swim titles come to mind but the best reference point is actual PaRappa the Rapper, the old PlayStation game. The characters are flat, cutout looking and it’s seen when characters move and even the color style is bright and vivid, simple like PaRappa and South Park. The fight scenes are funny to boot, it works and works well on many levels.

The Voice Work – Gotta mention this as the characters sound awesome and music is mixed in well, it rocks. Best has to be Chuckie Chan, what a nice stereotype he is.

Overall E.A. Gray has created one hell of a funny series that is unique yet so familiar. Fans of South Park, Family Guy and especially the more indie Adult Swim content should check it out. Unique and it’s free, can’t beat that. Watch Episode 1 Now.

Basic Anatomy for the Manga Artist Impression

A lesson in anatomy targeted at manga but useful for any artist.

Christopher Hart does it again. Basic Anatomy for the Manga Artist takes a complex topic, human anatomy, and spins it in a manner which is easy to digest for any aspiring manga artist while remaining invaluable as a long standing reference guide. The large format and vivid visuals help to drive home the core lessons and it offers great starting off points for artist to explore as they develop and continue their own style. Let’s take a look at the contents of this latest guide and see how they can impact each artist.

Introduction – What the books about and what readers will get from it. Introduction folks, pretty self explanatory but nice to see the table being set by Mr. Hart.

1 – Basic Head Elements – Before working on the body, Hart takes a look at the skull, the muscles and tendons and all components of the head from eyes to nose, mouth, ears and their placement. A few specific examples (vampire boy, yeah!) round out the lessons but the point is a well constructed head looks great on a great body. While not as deep in the facial expressions of his former books what this does is build upon those other offerings and allow the reader to get into the core content, the body.

2 – The Foundations of the Body – Readers explore the skeleton and its various aspects as well as positions and how shape changes while tackling various height aspects of characters. The full body male and female muscle diagrams should be printing and hunt around the reader’s preferred drawing location as they are excellent references and what muscles are where and how they should be emphasized.

3 – Topographic Anatomy – Building on those muscle diagrams and looking at how their moving, flexing and posture is shown with skin on top, this is all about the action poses and looks of the character and really gets the mind working and thinking about how the body should be drawn for characters in motion.

4 – Body Symmetry and Asymmetry – Not every body part is perfect and aligned so this makes drawing easier in knowing differences in arms, legs, not too drastic, but subtle can work. Much more detail in this chapter as these lessons are detailed and really will help separate the casual artist from the truly hardcore and dedicated.

5 – How Movement, Light and Perspective Affect the Body – One of the final pieces is adding in the proper shadow and position to bring a character to life. The muscle, tone and bone structure change when movement and light is added so pay attention to grab your targeted fan base with realistic looking characters that live in their environment. Beyond just anatomy, this chapter is universal to every type of art as light and shadow should always play a part.

6 – Putting it all into Practice – The light at the end of the tunnel, the end game. Seeing these examples from Hart drives home the lessons and tips he provides.

Overall Basic Anatomy for the Manga Artist is a solid, solid entry in the learning to draw manga field of books. The lessons hit the topics intended and teach a fair amount about the skeletal and muscular framework of characters and how the manga style lives on top of and is affected by these. What a reader takes from these lessons varies on that reader’s art style but the base that Hart establishes here is solid and a great foundation for new and experience artist.

Catherine on PlayStation 3 Impression

A mature blending of anime and gaming in the curvaceous Catherine

Catherine blends awesome animation, addictive and challenging puzzles with conversation trees that will determine the outcome for poor old Vincent. Known more for their niche and hardcore RPG’s it’s great to see publisher Atlus putting out a true, next-gen, HD title that is so different and rewarding. Anime fans will be craving a games free version of the haunting tale while gamers will spend hours solving similar puzzles with new and deadly twists. So what’s this love triangle of Vincent, Catherin and Katherine all about? Let’s take a look.

Gameplay – One game and story with three distinct presentations. Vincent is a 32 year old not really sure where he’s going with pressure from his girlfriend Katherine to marry and a chance encounter and relationship with the young, vibrant and seductive Catherine. On top of these relationships and issues Vincent is losing sleep as his dreams are haunted with puzzles, towers he must scale before the bottom drops out and he … well what’s next he has no desire to find out. He chats about both of these issues with his buddies and friends at the Stray Sheep bar where he engages in various conversations with different choices to pick and can even send email and text messages to change relationships. Life is not easy for Vincent and he’s also wondering what the recent rash of male deaths in their sleep is about, does it relate to the odd dreams with sheep and puzzles he keeps encountering?

So the tale is about Vincent and he has three types of gameplay, well two really. First are the very nice animated story sequences that deserve their own DVD treatment while there are large conversation pieces where the choices made determine the story outcome, the morality scale means good or bad choices. The final and meatiest piece of gameplay are the puzzle sequences where Vincent must climb. These are challenging but lack true variety in appearance. It’s a lot of trial and error mixed with some skill so expect frustration. It’s a mix of three very different experiences that works as weaved around Vincent and his ladies. One note is on the puzzles the controls and camera can get very annoying but it just takes a bit getting used to … just hate dying so much while learning.

Graphics – The in-game graphics, conversation pieces are polished and solid but not spectacular. Motions are robotic and the overall feel is just a bit off. This is the polar opposite of the gorgeous animation sequences that move the story along and will drive gamers to solve puzzles to see what’s next. Each character comes to life and these sequences make the connection with Vincent and the preferred lovely lady all the easier to establish. The puzzle sequences are well done but can’t be admired in any sense as gamers will be frantically trying to climb to avoid falling so pause to check out the detail, it’s quit good and Vincent’s character sports decent detail down to his boxers.

Sound – The soundtrack is a mixing of almost house tunes and remixed classical pieces (included CD is ok, not great, just ok). As gamers work to solve the puzzles the music will blend into the background so it’s not a huge loss but those few quirky tunes will stand out. The voice work is great as there are some very recognizable gaming and anime talents at work here (official site will clue in names, check it out). Each primary and secondary character deliver their roles spot on with the right levels of enthusiasm, sarcasm, experience, anger and rage. It’s quite tasty especially as the story and situations escalate but some of the best lines have to be from the sheep … you’ll see.

Design – The mixing of three unique experiences works and does so very well. Telling a story via text based choices, animated scenes and challenging puzzles is quite an accomplishment as it’s not just a puzzle or text game or anime for that matter it’s a mixing of three. The puzzles are brutal in their challenge so gamers really need to pay attention to conversations and tips to advance. It’s like a hardcore workout where the puzzles get gamers pulse up and sweat going while they then cool down a bit during the conversation, relax with the anime then ramp back up in the puzzles again. Well designed indeed, unlike Vincent’s love life.

Miscellaneous – The bonus content is to die for. Soundtrack, boxers and that pillow case, good luck explaining that to your wife or girlfriend (or boyfriend, wait he won’t mind).

Overall Catherine is a unique gaming experience that anime fans should dig for its slick content and story as well as accessible puzzles while gamers will enjoy the frosted side of a challenging puzzler with mature content, an adult story. It’s quite a mixture and fun to play, only question is which C(K)atherine would you choose?

Alert App for Gamers and Anime Fans; Worth it?

A new app that helps fans aggregate the best of their Facebook feeds, but is it any good?

Many gamers and anime fans follow their favorite series and games on Facebook from Angry Birds to Deus Ex: Human Revolution to Bleach but while content is always ever flowing from publishers into Facebook how can fans keep up? One answer looks to be Alert; an app available on iPhone that takes content from Facebook and puts forth that user’s content, non friend content, into an easy to use and digest feed. Why should Facebook users, gamers and otaku alike, look to use another app when they have Facebook? Let’s take a look at what makes Alert special. (Please note this app was brought to my attention by an acquaintance from the creative company behind Alert to which I’m looking to see how practical it is to my interest.)

What is Alert? Without repeating the websites or App Store, it’s an app that pulls users Facebook content into a new interface. There are four tabs/pages. 
  • News – List of top trending and most recent post from pages users like, have interest in. Similar to the feeds being sorted on Facebook where users can like and comment on content. This looks and feels very much like Facebook but being able to sort by categories, and create categories starts to show the potential. Gamers could create genre of games they follow, or blogs on games they follow while anime fans can group their favorite series and pages on Facebook. This layout and flexibility is worth the price of admission for Facebook users tracking the latest on a Facebook heavy content such as an Angry Birds or a game running a contest. Full of potential, yes, but only limited by how creative the user can get. 

  • Events – A list of weekly, monthly and future events for users likes? Very nice especially for conventions as Alert shows the dates, times locations and of course offers the options to add to calendar and check out location on maps. Sometimes the best events happen and users have no idea, this helps to correct that and will make users start to narrow their focus on upcoming events. Real bonus is that it urges content providers, companies, to really promote their content on Facebook knowing that Alert is going to, well alert their fans. 

  • Menu (Table of Contents) – A fairly quick and easy way to search for content on Facebook and add it as a ‘like’ to the users Facebook page. The tab is called Menu but it’s more a Table of Contents of the users information. Users can create a new page list (category mentioned earlier) and add pages. The search works well and the summary page of search results looks great and is easy to navigate. A nice feature is the ability to click on a link and be taken to that link within the Alert interface with the option to jump into Safari if desired. Love this feature as clicking on links on iPhone can be a pain when it just opens Safari on its own. Once a page is liked users can then view photos and video content in this area also. Deleting is done via the tried and true hold down finger on icon-click X to remove, so familiar and friendly also. 

  • Account – Final and most boring tab as it contains a tutorial (use it) and ability to send feedback.

Bottom Line for Gamers – Games are a mainstay on smart phones with a large Facebook presence and consoles titles have moved the same direction. There are always contest and games going on, local events, fan sites and more on Facebook so for gamers to clean the clutter (friends content) seen in the tradition Facebook interface, well Alert shows it’s true potential here. Game videos, images, updates and news all sorted and easy to access with events also shown, it’s pretty solid and when the potential for exclusive content exist then the gamers will flock. This last piece is more a suggestion at this time as we’ve not observed exclusive gaming content but when looking at the landscape of exclusive and free content on Facebook now as well as content for pre-orders of games, well the imagination can run wild with what publishers could offer via Alert. It’s free and if gamers have liked all their favorites then it makes sense to download Alert and see how it gathers their content.

Bottom Line for Anime fans – Very much in the same arena as gamers, the anime fan can gather all their favorite content and keep updated on new content from their favorite pages. Replace the word ‘game’ with ‘anime’ and the bottom line for anime fans is the same as for gamers. It’s a chance to pull all the most recent content into one easy to use interface, but what else? Ah, a word to the …

A word to publishers/developers – These groups have embraced Facebook as most main games, anime, publishers and creators have their own Facebook page and serve up content along with news, images and videos. The field is crowded as ever so if a fan of say, Naruto, looks at their iPhone to read the latest news on Naruto there is a very good chance it’s buried under their friends post or their favorite music. Alert looks to, looks to, solve this by pulling this content and adding the categorization of content but it’s the exclusive content mentioned the Alert site that could really shine here. From the Alert site;

“Be first to get news, events and exclusives from your favorite brands. Then share in real-time back to Facebook.”

Publishers could promote an event and reward Alert users, die-hard fans, they could engage a more engaged audience tracking their content to get the word out. Download codes for episodes, avatar items and more could be offered to the first ‘x’ amount of replies. See this is where alert can become all that more valuable to both publishers, companies and their loyal fans.

Overall Alert is an app worth downloading for Facebook users with a decent ‘like’ list. The potential for more is there on the exclusive front but for now it really does do a good job of pulling in the content the user likes in easy to digest portions. As a gamer and otaku, Alert offers me the chance to stay on top of my uncluttered news and info from Facebook. I like it and see no reason others should not give it a try … and provide feedback, make this app evolve to serve you.

Pokemon Adventures Diamond and Pearl Platinum manga vol. 2 Impression

A new set of trainers continue their journey in the latest Pokémon manga

Sorry, not gonna happen. Nobody, nobody is ever going to catch them all at this rate. Pokémon keeps on rolling in the video game, anime and manga departments with new characters, settings and pocket monsters to catch. The latest manga is Pokémon Adventures: Diamond and Pearl Platinum and we’re taking a look at volume 2 of this adventure. With a comedic duo escorting a young heiress (she’s rich) the adventures feel familiar yet fresh and new with story by Hidenori Kusaka and art by Satoshi Yamamoto. What does this latest adventure offer? Simple; more of what fans love with new twists, let’s take a look.

A case of mistaken identity make hopeful comedic duo trainer Diamond and Pearl travel with young Lady, only daughter of the wealthiest family in the Sinnoh Region, as she looks to gather the materials from the peak of Mount Coronet to construct an emblem bearing her family crest. Lady believes the two trainers are her hired bodyguards while Diamond and Pearl think Lady is their tour guide on their all expenses paid tour which they won in a contest. Meanwhile the real bodyguards are trying to track down Lady. As Lady takes on gym leaders to earn badges, grow stronger, the trio finds themselves on the cycling road with a certain young lady unable to ride a bike who runs into Stunky causing a bit of an odor problem. After a bit of a cave-in issue Lady finds herself entering a talent competition and being rescued by a very eloquent trainer who just screams of being seen again. After a quick trip to a lost tower the group must make their way through the mountain to access the proper route to reach the summit and they encounter some very mysterious Pokémon. The journey continues but a larger plot is in the works as the nefarious Team Galactic is on the move with their own interest in Lady and Mt. Coronet … and just when will the actual bodyguards catch-up with Lady?

So first the art. Yamamoto does an excellent job of delivering Pokémon perfect art that is sharp and on-par with the best Pokémon art out there. Action is great looking, Pokémon look true to form while characters each sport a unique look and familiar looking clothing. Only drawback is the limited background art. There are tons of action lines and dramatic effects but only sparse true detailed backgrounds but can’t complain as the stars are the little monsters and their powers. Now the story, it’s a new cast and setting but similar concept. Trio of young kids on an adventure where a Team X (Galactic this time) gets involved for larger, more diabolical reasons. The twist is Lady’s reason for travelling and the mix-up in thinking Pearl and Diamond are her body guards and also for this duo thinking Lady is their guide. Add to this the way Diamond and Pearl use paneled comedy routines to explain what is going on, rules and concepts, and what readers get is a great entry into the Pokémon universe that does not require prior knowledge. The story is fun and relationships are easy to believe and get behind and there are of course hidden lessons about friendship and other kid appropriate content.

Pokémon fans you and old can sit down with the latest manga and truly enjoy a new adventure yet feel right at home with an old friend. Great art, fun story and some oddball humor mixes to make a unique Pokémon adventure.

Dungeon Siege III Impression

An old-school feeling action-RPG that lets gamers get in and play and do so with easy … gotta love Dungeon Siege III

The gap between action-RPG’s on PC vs. console has closed, not just gotten closer but closed. Want proof? Look no further than Dungeon Siege III from Square Enix and gamers will find a game as deep, engaging and fun ad any Diablo wanna-be, which DSIII is not (a wanna-be folks). The game is fun, easy to engage in and deep with hours of time just waiting to be spent. So what’s the hook, why is Dungeon Siege III so much fun not to mention a joy to play? Let’s take a look.

Gameplay – The more classic dungeon crawling action-RPG fare hits consoles and does so wonderfully. Gamers are provided with a choice of four heroes in the initial story each with their own tale tied around the restoration of the kingdom of Ehb. Actions in gameplay and conversations will impact the overall story arc but it is the action that shines. The action is third-person and ranges from castle and town battles to dungeons (thus the title folks). Fight solo or with up to three friends in online co-op while completing the story in two-player co-op in local mode. Dropping in and out of battle is very arcade reminiscent as the second player can do just that, drop in. The action is driven by the story but it’s enough to move the gamer along in killing many baddies. It’s a hack-n-slash adventure and pure fun to play with hordes of enemies swarming and bright and vivid special attacks and spells going off from a very customizable character.

It’s an action-RPG that takes place from a third-person perspective where gamers can customize their chosen character from arms to armor while tacking the main story, playing with friends and taking on a slew of side-quests. The multiplayer is fun but limiting in one main area; no co-op with same class characters so if jumping in with a buddy be ready to roll as Robin instead of bashing as Batman.

Graphics – Zooming in reveals a surprising amount of detail and each main character sports a unique look. Weapons are unique; the environment is solid with little details thrown in. The animations are smooth and the effects eye popping and pretty, yes pretty. The game looks and plays smooth but it’s not setting new standards in realism as its main goal, being an action-RPG is to take the formula Diablo rocked and make it look better, crisper, sharper and Dungeon Siege does this in spades.

Sound – If it’s got Square Enix on the cover then there’s a good chance the music is solid and so it is here. The background music fits the mood and sounds great and it’s evened out by a cast of less than enthusiastic voice actors. Not bad by any stretch but not fully engaged which is a shame given the dearth of talent doing games, anime, etc these days.

Design – Almost cookie cutter in the single-player campaign with levels to complete, quest to undertake and weapons to customize. The multi-player, online as well as co-op, add variety but there is nothing amazing or new in this overall package. A well designed game that will hook the gamer with its’ addictive and easy to get into gameplay which is an accomplishment in the every evolving, more complicated landscape of console gaming.

Miscellaneous – Ease of use; what this means is how accessible Dungeon Siege III is in that gamers can jump right in with minimal tutorials and ramp up time. Get to hacking and slashing in no time and it’s a ton of fun. Not the best game in any one category but one that captures what gaming is about and that’s the joy of playing.

Overall Dungeon Siege III offers up a very satisfying dungeon crawling action-RPG experience that PC gamers are spoiled with. The sound is solid, controls responsive and overall experience is a lot of fun and when a friend jumps in, all the better. Bottom line is unless you’re a franchise fanatic give this a rental first as the re-playability only goes so far as doing same story with new characters and playing with buddies.

Katanagatari vol. 1 Blu-ray DVD combo Impression

Family heritage and duty lead to an epic animated journey.

Katanagatari from NIS America is one of the companies newer anime titles and the most unique. Its mixture of unique animation and art combines with a time and story that reminds of titles like Kenshin yet is so unique and exquisite. A truly enjoyable anime but not one for every fan so what’s to love? Let’s take a look.

Story – 1,000 katana; crafted by master blacksmith Shikizaki Kiki and a journey to collect them. The Shogun has enacted a policy known as Katana Hunting in order to obtain all 1,000 katana including the 12 powerful Klesha Bringers, the last 12 katana forged. The order for this collection was in fear of rebellion. The location of these 12 is only partially known and now Togame, a Shogunate official, seeks the blades with the help of Yasuri Shichika, the 7th generation Kyoto Ryu. With his older sister Nanami, Yasuri lives on an isolated island due to his father’s role in bringing down a rebellion but now a the request of this strange girl he is about to step foot off the island to obtain the 12 katana which his unique sword skills, where no sword is used, the blade is his body, are the only way to obtain the blades. Togame has her own agenda and she is forced to address her past dealings with the treacherous Maniwa Ningun, a group of 12 elite ninja on her road to collecting these 12 unique katana. The journey will be long and our travelers will change so let the battles begin.

This is just the beginning of the story as each encounter reveals more and more layers. Yasuri has an innocence and brutality that adds for humorous moments and it’s not always to read what Togame is thinking (writing a book of the journey, obsessed with catch phrases) and all the characters are like this. The Ningun range from formidable to pathetic and add spice to the journey which spans Japan and sees many varied battles. It’s a simple story of two travelers working to gather 12 katana and taking on the owners in grand battles. They must dodge the Ningun and manage to have a good amount of fun doing so. As unique as the art is so too is the story which is a nice trip back to a time long forgotten in Japan.

Animation and Art Style – Bright and vivid, this anime belongs framed and hung on fans walls; it’s that beautiful. From the opening animations it’s easy to see this is no normal anime with unique looks for characters that is anime but then again, it’s not. The use of dark eyes, not just pupils but all black or one color along with unique costumes brings a vibe of Metropolis or Astro Boy, a look and feel used in Cashern but not many other traditional anime, period. The feudal Japanese setting is also a site to behold showing off the various climates of the great nation, the regions and how varied they are. It’s a visual smorgasbord of all Japan has to offer and it animates beautifully where each battle and movement is like a planned choreographed dance and the awkward and funny moments really spring off the screen. It’s just plain beautiful to watch and admire in still motion.

Voice work and Music – The voice work is wholly Japanese but quite solid as Togame is serious and hilarious while Yasuri delivers himself well as a closed off country bumpkin. Each character is portrayed as they look to be expected but the score; well the score is quite delicious. The episodes are longer, almost 40 minutes in length and the conversations also quite drawn out at time leading to some very noticeable and epic tunes that the viewer can’t help but notice … and enjoy.

Miscellaneous – The animation and art style is so unique and beautiful, it really stands out among a fairly crowded anime market and the included art book is just a joy to read and display on bookcases across the otaku world. The original story, setting and art make this a unique package that anime fans owe it to themselves to watch.

Overall this first collection of Katanagatari is excellent. It’s both DVD and Blu-ray, has a gorgeous art book and episode guide and a package to match the beautiful animation and story enclosed. Really highly recommended and a great watch.

Pac-Man and Galaga Dimensions on 3DS

Let the retro 3DS craze begin with two classics, Pac-Man and Galaga

Another collection of old arcade games? Another collection or revamped arcade games? Well, yes on both fronts but worth the price of admission people as Pac-Man and Galaga Dimensions on Nintendo 3DS is all that’s great about both titles where the new truly outshine the old and some 3D is thrown in for good measure. It’s a trip down memory lane that shows just how far these titles have come from their first table top adventures. Gamers of all ages, get ready for a trip down memory lane and a trip to create your memory lane.

Gameplay – Six games, two newer and more unique with four showing the original and recent iterations of these two franchises. First is Pac-Man with three flavors from Tilt which is more a platformer where gamers tilt the 3DS to change the game, advance our chomping hero in an almost Sonic manner while Championship Edition shows off the recent revamp available for download and finally there’s the original coin-op version. All three are unique with the best easily being Championship Edition. Tilt is by far the biggest departure from the franchises origins.

Second is Galaga with its 3D tilting, targeting, shooting (first-person-ish) 3D Impact which just feels way to odd and off for this gamers enjoyment. The original Galaga shows its age with waves of aliens attacking while Legions is such a great an fresh take offering gamers a more free reign of movement and lasers firing all different directions. It’s more like an update to Asteroids than to Galaga but the waves of enemies brings it back to its roots.

Graphics – Let’s start at the beginning. The originals have never looked so old and slow due in large part to the layout of the screen, its size and positioning. They are spot on what they were in the past but still dated. Both Tilt and 3D Impact look solid with expected more to date graphics but the thoughts and images of both Sonic and Starfox kept coming to mind. The middle children again take the cake as Championship Edition for Pac-Man looks and plays great with tons of great on-screen effect while Legions is just as impressive looking a visual fest. The entire package of games runs the gamut of looks so it’s a mixed bag overall.

Sound – From old to new, the signature sounds are all accounted for and updated in later titles. These are the sounds, the music and effects, which will bring back so many memories.

Design – Tilt and 3D Impact being the new kids are more tech demos for what the 3DS can do and, while fun, take a bit getting used to. For portable games just a bit too much moving needed. The originals suffer from constrained screen space so poor design choice there but the middle children, now they look good. Legions and Championship Edition are the two titles that make this cart worth purchase and play outstanding on the 3DS.

Miscellaneous – Seeing such three very different ages of the same game is a nice history lesson in game development and design. From the originals to their revamps to new 3D targeted adventures it’s amazing to see how such iconic games change over time yet remain true to their roots.

Overall Pac-Man Championship Edition and Galaga Legions make this 3DS cart a must-buy. The original games pale to the updates while the 3DS targeted Tilt and 3D Impact are fun but overall not as addictive. A solid outing from Namco Bandai but if only 1 more game could have been squeezed in, and then we’re talking.

Anime Archive

Naruto

Diary of Girl

Naruto Shippuden Movie 3

Posted by Author
2009/04/04 | ADD COMMENTS

Hetalia: Axis Powers

Posted by Benshared.com
2009/04/10 | ADD COMMENTS

Berserk

Posted by Blogmild.com
2009/04/10 | ADD COMMENTS

LaMB Anime

Posted by Author
2009/04/10 | ADD COMMENTS